Great Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky blue painted plate armor. He has done his best to style his white fur to look like a famous performer. His eyes are hazel and beady.
Personality: Overbrimming with self-confidence, Great isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 14)
Armor Class 15
Hit Points 58 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 21 (+5) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5
Possessions: 300 pp.
Tarhun Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His long scarlet crest is drawn into a two foot long braid. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is terrified, and will act out of fear; and wants a kiss
Ideals: Impeccable. Flaws: Fearful. Bonds: Has a crush, Mentor, Attractive. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Morthos Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His blue hair is lengthy. He has a dull look in his gold eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.
History: Morthos was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Morthos abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: To be a Mayor again; and to reunite with his old friends
Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 14)
Armor Class 11
Hit Points 82 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
Possessions: 1000 pp. A miniature golden chest with tiny emeralds lining the top (120 gp). Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (50 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (4000 gp). Black velvet mask with numerous citrines (120 gp). Old masterpiece painting (700 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Medium magic item.
Frederick Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'10" and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft tan waves gently in the breeze. His blonde hair is heavily combed to the left. He has a dull look in his amber eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Frederick hails from a village terrorized by gnolls. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.
Motivation: Seeks redemption; and further expansion of business
Bonds: Rich, Criminal record, Military, Enemies, Job. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp. Jeweled anklet (2000 gp). A necklace of small pink pearls (1000 gp).
Cressel Doom, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His hair is dark red and very short. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Marshal, but he got bored and became a Cartwright. Recently the stress of being a Cartwright has made it difficult for him to sleep.
Motivation: He is unsatisfied with his job; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Antagonistic, Insomniac, Depressed. Bonds: Rich, Job. Occupation: Cartwright
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 66 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Aquan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 80 pp. Banded agate (15 gp). Chalcedony (20 gp).
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