Damien Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is typically in his Mayor uniform. Beneath his clothing is a huge mess of scar tissue. His brown hair has been sun bleached extensively. His amber eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Damien would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mayor.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Job, Slave, Military, Poor. Occupation: Mayor
Voice: American accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 64 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item.
Stannor Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He is wearing the road beaten gear of a warrior. His hair is short and black. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: A deep hatred of brigands; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Justice. Flaws: Ugly, Mundane. Bonds: Religious, Enemies. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Undercommon, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Jade (110 gp). Rhodochrosite (16 gp). Violet garnet (1100 gp).
Glim Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. He keeps his black hair in a flapper bob. His eyes are hazel and catlike.
Personality: Glim is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Sailor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: To clean up the streets; and to protect his home
Ideals: Joker. Flaws: Depressed. Bonds: Job, Has a crush, Guardian. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Orc, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp.
Donaar Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. He has done his best to style his bronze crest to look like a famous performer. His eyes are red and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Donaar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Family, Poor. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Rock crystal (50 gp). Golden yellow topaz (700 gp). 1 Minor magic item.
Tûmhom York, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear white clothing when he does not wear armor, and sports empty pouches on his belt. His hair is cut close to his head. His violet eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Engraver job and began his own company from there.
Motivation: Further expansion of business.
Flaws: Shy. Bonds: Adventurer, Nature, Job. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 121 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 1100 pp. Black pearl (1400 gp). Violet garnet (1400 gp). Hematite (9 gp). Eye agate (9 gp). Eye agate (9 gp). Lapis lazuli (9 gp). Sardonyx (50 gp). Red garnet (110 gp). Rhodochrosite (9 gp). Lapis lazuli (9 gp). Bloodstone (50 gp). Smoky quartz (50 gp). Fiery yellow corundum (1300 gp). Moss agate (9 gp). Golden yellow topaz (1400 gp). Hematite (9 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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