Forcas Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his monstrous two handed axe ready. His long chestnut hair is drawn into a two foot long braid. His eyes are white and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Forcas hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands; and revenge
Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Poor, Enemies. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 3000 sp. Sard (30 gp). Banded agate (15 gp). Alexandrite (1600 gp).
Quick Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a blue deerstalker hat and blue clothes, and he perpetually has his greatsword ready. His gray fur is slicked back into a classic pompadour. His eyes are copper and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast mountains. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in greatsword use. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Enemies. Occupation: Barrister
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 46 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Malachite (7 gp). Golden yellow topaz (300 gp). Peridot (30 gp). Hematite (7 gp). Eye agate (7 gp). Blue-white diamond (4000 gp). Banded agate (7 gp). Malachite (7 gp). Chrysoprase (30 gp).
Crampernap Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are blue and he is always smoking a pipe.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Crampernap reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Guard.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Guard
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 500 sp. 1 Darkwood Shield.
Tethren Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He has done his best to style his purple hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across
History: He was born in the east. Tethren was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tethren decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Insomniac, Shy. Bonds: Poor, Immigrant, Criminal record, Religious. Occupation: Painter
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 104 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Auran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1200 pp. Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Fire opal pendant on a fine gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Brass mug with jade inlays (200 gp).
Thradal Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of magic around his neck, and a shield on his belt. He wears his chestnut hair up. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Carpenter. He receives visions of the future at random moments
History: Thradal hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Carpenter for hire.
Motivation: Many brigands want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 28000 cp. 1 Minor magic item.
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