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Advanced [show]


Fenriz Still, Male Tiefling [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is lengthy and is close to two feet long. He has black eyes and a pastel hat with a blue feather.

Personality: Stoic and calm, he prefers to meditate than take action. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the west to a Layabout, Fenriz learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Retire the richest man in the west.

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Criminal record, Job. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Fenriz Still, Male Tiefling Paladin 5
Medium (6'3") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Athletics +6, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Violet garnet (800 gp).


Social Check DCs


Wymar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight green one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Wymar Wilberforce, Male Human Rogue 11
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills Insight +7, Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green shirt with thin violet vertical stripes and tan pants. His red fur is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.

Personality: Drifting is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Religious, Rich. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Drifting In the Wind, Male Tabaxi Ranger 4
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nimble Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. He wears a broad hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Nimble is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Extrovert, Joker, Fighting. Bonds: Rich, Attractive. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Nimble Of Snakes, Male Tabaxi Adept 10
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown cloak and cross-gartered violet stockings. His red hair is braided into rings. His eyes are gold and he is always smoking a pipe.

Personality: He has always had a great fascination with Tiefling culture. He is an amazing painter.

History: Gifted from a young age, Therai studied abroad. Cursed with lycanthropy at a very young age, Therai has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Criminal record. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Therai Loyalty, Male Tiefling Barbarian 11
Medium (5'4") Tiefling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 61 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 15 (+2)18 (+4)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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