Alston Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his father.
History: Alston lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the south; and to reunite with his absent father
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Onyx (50 gp). White opal (1000 gp).
Norsko Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports yellow clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: To unite with his brother; and to reunite with his absent father
Ideals: Optimist, Gifted. Bonds: Job, Family. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Aquamarine (700 gp). Amber (40 gp). Bloodstone (20 gp). Aquamarine (700 gp).
Chem Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing colorful clothing, dressed as a Performer. He has red hair. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Chem embodies much of what other species detest in the Tieflings. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Chem grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Adventurer, Nature, Religious. Occupation: Performer
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 78 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +4
Possessions: 2000 gp.
Maagog Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His rusty crest is braided into rings. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. He dropped out of school before completing his studies. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Antagonistic, Shy. Bonds: Nature. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Heskan Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His green crest is kept up in a ponytail inside a small hat. His red eyes peer out from beneath his small violet hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He has achieved small success as a Painter.
Motivation: To be a Jeweler again; and expand his business
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Military, Job. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 73 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
