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NPC Generator

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Advanced [show]


Ulfgar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a green poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. He has violet eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Ulfgar was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ulfgar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He loathes his own lifestyle; and a deep hatred of goblins

Ideals: Joker, Logical. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Ulfgar Hammerstone, Male Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerbo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is muscular with a powerful set of arms. He keeps his golden hair in a flapper bob. This green eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business.

Bonds: Job, In love, Military, Criminal record. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Gerbo Maekkelferce, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Minor magic item.


Social Check DCs


Ribbles Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. He wears a colorful flower in his chestnut hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Painter, who enjoyed hunting, Ribbles was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ribbles took refuge in the large cave and found the beat up dagger and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ribbles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Extrovert. Flaws: Addict, Shy. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Ribbles Welber, Male Gnome Wizard 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 64 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Perception +7, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Gnome, Draconic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 2000 gp. Jasper (50 gp). Star ruby (800 gp).


Social Check DCs


Mordai Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'2" and is wearing a perfectly clean shirt and pair of pants. His left hand appears badly burned and disfigured. His white hair, when down, is lengthy. His white eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: Born in the east to a Healer, Mordai learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Healer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he has a crush on the local engraver

Bonds: Attractive, Adventurer, Job, Religious, Has a crush. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Mordai Comedy, Male Tiefling Paladin 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 60 pp. Moss agate (11 gp). Azurite (11 gp). Fiery yellow corundum (1200 gp). Silver pearl (90 gp). Chrysoberyl (90 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs


Karash Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, pastel cloak. His chestnut hair is long and unkept. His gray eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Immigrant, Rich, Nature. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Karash Dalton, Male Half-Orc Cleric 17
Medium (5'4") Half-Orc, True Neutral (CR 17)
Armor Class 10
Hit Points 127 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Deception +7, Survival +8
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 6000 gp. Jeweled anklet (3000 gp). Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Sapphire pendant on gold chain (1600 gp). Golden circlet with four aquamarines (5000 gp). Black velvet mask with numerous citrines (170 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (1600 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs

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