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Advanced [show]


Carrie Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his greatsword. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Carrie grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: His religion dominates his actions; and to reunite with his old friends

Flaws: Shy. Bonds: Job, Adventurer, Religious. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Carrie Meliamne, Male Half-Elf Monk 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 140 gp.


Social Check DCs


Fargrim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Fargrim hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against dire rats

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Religious, Job, Enemies. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Fargrim Strongheart, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 11 (+0)8 (-1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Aquan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1500 sp.


Social Check DCs


Gennal Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his left hand. He keeps his long auburn hair kept up in a rat tail. This green eyed northerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Farmer profession.

History: Gennal was born in the north. At a young age he loved to build and create. A gifted student he started as a Farmer, but he got bored and became a Bowyer. He has achieved small success as a Bowyer.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, In love, Job. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gennal Withrethin, Male Elf Cleric 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2500 sp.


Social Check DCs


Soveliss Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. His head has been shaved. His eyes are amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Soveliss was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Soveliss Rothenel, Male Elf Bard 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 8000 cp.


Social Check DCs


Thervan Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he typically wears grey cloth garments or leather armor. He has moderate length black hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and wants his loneliness to end

Ideals: Extrovert. Bonds: Attractive, Has a crush, Nature, Enemies. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Thervan Floshem, Male Half-Elf Wizard 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs

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