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Advanced [show]


Oskar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His brown hair and beard is wavy and long. He is baby faced.

Personality: Oskar is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. Oskar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Depressed, Insomniac. Bonds: Adventurer. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Oskar Dankil, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs


Nicor Open, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a robe, a symbol of death around his neck, and a longsword on his belt. He has brown hair. His black eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Nicor Open, Male Tiefling Aristocrat 13
Medium (6'1") Tiefling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 76 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +7, Survival +4
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 500 pp. Blue quartz (4 gp). Golden yellow topaz (800 gp). Red garnet (100 gp). Aquamarine (800 gp). Blue quartz (4 gp). Black pearl (800 gp). Freshwater pearl (4 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying green crest a little too much giving a sharp green color. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was granted psionic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Gifted, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Greethen Ophinshtalajiir, Male Dragonborn Monk 13
Medium (6'1") Dragonborn, Lawful Evil (CR 13)
Armor Class 13
Hit Points 64 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Nature +5, Persuasion +8
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Brown-green garnet (160 gp). Black pearl (1400 gp). Tiger eye turquoise (6 gp). Rose (70 gp). Star rose quartz (70 gp). Golden yellow topaz (1400 gp). Chalcedony (70 gp). Aquamarine (1400 gp). Rose (70 gp). Red spinel (160 gp). Moonstone (70 gp). Amber (160 gp). 1 Minor magic item.


Social Check DCs


Serpent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. He has wavy brown fur. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and to end his boredom

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature, Immigrant. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Serpent Wind, Male Tabaxi Commoner 5
Medium (6'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Dayereth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered sickle and tarnished shield as well. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Dayereth took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Dayereth Koehlanna, Male Elf Warrior 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp.


Social Check DCs

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