Hunter Abram, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair and beard is wavy and long. His eyes are a pleasant green.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.
History: Hunter was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Family, Debt. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Fallond Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His chestnut hair has been sun bleached extensively. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with dancing.
History: Fallond was born in the north. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He has drifted from career to career and currently works as a Sculptor.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1000 cp. 1 Half-Plate.
Pûg Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many pastel ritualistic tattoos. He is dressed in a clean green cloak covering his clean studded leather. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are slightly larger than normal.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: He was born into a rich family. A gifted student he started as a Dilettante, but he got bored and became a Dyer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job
Ideals: Pacifist, Impeccable. Flaws: Mundane. Bonds: Job, Rich. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 12)
Armor Class 12
Hit Points 116 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Amber (70 gp). Black star sapphire (1300 gp). Bloodstone (60 gp). Alexandrite (700 gp). Eye agate (9 gp). Peridot (60 gp). Black pearl (700 gp). Red garnet (70 gp). Golden yellow topaz (700 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kerkad Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear pastel tank tops with grey pants. He wears a colorful flower in his silver crest. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Seamstress, but he got bored and became a Spy. He became a Spy soon after.
Motivation: Wants to open a new tavern.
Flaws: Insane. Bonds: Immigrant, Attractive, Job, Mentor. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 36 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1200 gp. Violet garnet (900 gp). Aquamarine (900 gp). Banded agate (9 gp). Jet (140 gp). Black pearl (900 gp). Lapis lazuli (9 gp). Alexandrite (900 gp). Moonstone (50 gp).
Lorm Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a red vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the east. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Lorm hails from a village terrorized by illithids. In his 17th year, his parents were killed by a illithids raid, leaving Lorm alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against illithids; and a deep hatred of illithids
Ideals: Pacifist. Flaws: Ugly, Forgetful. Bonds: Enemies. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
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