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Advanced [show]


Ratlûg Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, brown, dusty cloak. His hair is always cut to a buzz. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Ratlûg grew up listening to his father's many stories. Ratlûg was born on a far western desert where he grew up under the tutelage of his father, an expert Stylist. He's since become an addict/alcoholic.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Immigrant, Adventurer, Guardian. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Ratlûg Merton, Male Half-Orc Monk 5
Medium (5'10") Half-Orc, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 14 (+2)6 (-2)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Roge TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tan painted combat armor at almost all times. He is an epitome of beauty. He has moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roge. By chance he met his sister recently and the two have been together since.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Shy. Bonds: Attractive, Family, Criminal record. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Roge TellPenny, Male Halfling Rogue 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Osco Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" eastern man, he wears a green vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long red beard, and similarly colored long hair. His green eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Racist. Bonds: Religious, Mentor. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Osco Shadowquick, Male Halfling Adept 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 16
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 16 (+3)17 (+3) 13 (+1)18 (+4)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Goblin, Orc
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 8000 sp.


Social Check DCs


Caeldrim Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his hand crossbow. He has a penchant for wearing a ring with an oversized ruby on his left hand. He is bald on top and has large brown tufts of hair around his ears. His thin eyebrows rest above his beady violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Caeldrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caeldrim. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy.

Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Caeldrim Ariessus, Male Elf Rogue 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Beast Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized ruby on his left hand. His fur is yellow and curly. His hazel eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Beast has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Flaws: Depressed, Disease, Insomniac. Bonds: Rich, Military. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Beast Of Passion, Male Tabaxi Warrior 10
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 95 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Performance +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 220 pp. Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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