Spring Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his red fur well, parting it to the left. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in a small plains village. A gifted student he started as a Doctor, but he got bored and became a Carpenter. He now owns his own business.
Motivation: He is greedy.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Theriatis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He has moderate length silver hair. His violet eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.
Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his sister
Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 58 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal, Orc, Ignan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cairn Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet coat over a grey low-cut shirt, and a broad hat upon his head. His brown hair is lengthy and is close to two feet long. He has white eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born on a small isolated farm. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and further expansion of business
Bonds: Enemies, Family, Nature, Slave, Job. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Halfling, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nelkin Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is knotted and matted. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born several months after his mother was called into army service. He moved out south to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Criminal record, Military. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Theodoric Coombs, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is kept up in a ponytail inside a Stetson hat. He has several tiny opal earrings on each ear.
Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has set out to sabotage the competition.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Immigrant, Job. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 45 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 20000 cp. Smoky quartz (30 gp). Alexandrite (300 gp).
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