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NPC Generator

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Advanced [show]


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a pastel vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his pastel boots flare out at the collars. With a patchy auburn beard and wild auburn hair. He has a dull look in his violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: Richard was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Richard took refuge in the old dungeon and found the beat up scythe and armor he uses now. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Disciplined, Professionalism. Bonds: Poor, Family, Nature. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Richard Badger, Male Human Wizard 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. Red-brown spinel (120 gp).


Social Check DCs


Zedaar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brass crest. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a hunchback. He wears his brass crest up. His eyes are gold and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Zedaar Hshhsstoroth, Male Dragonborn Expert 5
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Animal Handling +5, History +6
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Orryn Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light green in addition to tight pants. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Laborer. After a long history of fighting, Orryn and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and wants to work out more often

Ideals: Extrovert, Gifted, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Orryn Offund, Male Gnome Wizard 14
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 64 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Violet garnet (400 gp). Smoky quartz (60 gp). Star ruby (1000 gp). Chrysoberyl (120 gp). Violet garnet (400 gp). Azurite (13 gp). Black pearl (400 gp). White opal (1000 gp). Violet garnet (400 gp). Peridot (60 gp). Emerald (1000 gp). Rose (60 gp). Tiger eye turquoise (13 gp). Red garnet (120 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs, and he perpetually has his shield ready. He has a small bristly mustache and wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is irascible and easily irritated. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Aust grew up listening to his mother's many stories. Aust was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aust decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Aust Nobles, Male Half-Elf Warrior 3
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Eberk Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears an entirely pastel suit with tan socks and a vest with buckled shoes. His left hand appears badly burned and disfigured. He has no hair. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Eberk was left his mother's suit of armor and trained in its use and care. Now he works as a dancing tutor during his time off.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Ugly. Bonds: Military. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Eberk Trueanvil, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs

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