Igden Reese, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a nunchaku. His long chestnut hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the south. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Assassin like his father before him.
Motivation: Sabotage a competitor; and he wants revenge against giants
Ideals: Pacifist, Gifted. Bonds: Job, Enemies. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 13)
Armor Class 12
Hit Points 52 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 3000 gp. Chrysoberyl (120 gp). Rich purple corundum (500 gp). Lapis lazuli (16 gp). Banded agate (16 gp). Citrine (60 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He is renowned for his bright black suits and hats. He has done his best to style his white hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Painter soon after.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Disciplined, Gifted. Flaws: PTSD. Bonds: Attractive, Job, In love. Occupation: Painter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 gp. Golden pearl (140 gp).
Trynnicus Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a Shoemaker, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trynnicus grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trynnicus. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and seeks redemption
Flaws: Ugly, Addict. Bonds: Job, Criminal record, Poor. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Arannis Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a white broad hat and white clothes. He carries with him a set of scimitars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Confrontational and typically high on some drug or another. Arannis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Arannis was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by brigands. Arannis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Persistence. Flaws: Addict, Hedonist. Bonds: Enemies, Religious. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 149 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +6
Possessions: 1000 pp. Solid gold idol (1200 gp). A silver and pearl hairclip (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A small bag of saffron. (90 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a large black jacket and is in decent physical shape. His hair, while still mostly silver, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He takes great joy in being the best Locksmith in town.
History: Valafar was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.
Motivation: Many gnolls want him driven away.
Bonds: Attractive, Enemies, Job, Family, Nature. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
Possessions: 40000 cp.
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