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NPC Generator

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Advanced [show]


Uthemar Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and sports yellow clothing, slightly heavier than average wear. His white hair is still thick. His gray eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of drow once and for all.

History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Philantrophist. Bonds: Enemies, Nature, Family. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Uthemar Simmons, Male Half-Elf Barbarian 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Pûgrish Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His skin is fair and his fingers are delicate and long. He has moderate length black hair. His eyes are blue and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Hunter. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to loving parents in a slum to the south. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Pûgrish began to lead the lost caravan. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Bonds: Job, Enemies, Poor, Military. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Pûgrish Graham, Male Half-Orc Monk 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)7 (-2) 10 (+0)11 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Vrondiss Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His scarlet crest is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: Born to a pair of adventurers, Vrondiss grew up listening to his father's many stories. His childhood dream was to be a Sellsword, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Persistence. Bonds: Job, Adventurer, Rich. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Vrondiss Ophinshtalajiir, Male Dragonborn Warrior 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Drogo Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large auburn tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Ugly, Depressed, Disease. Bonds: Military. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Drogo Dalanthan, Male Half-Elf Rogue 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 gp. 1 Darkwood Buckler.


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered brown stockings. His crest is red and curly. His eyes, though not visible through his cowl, are gold.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Zedaar studied abroad. After coming to the age of reason, Zedaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: He is content; and regain custody of his daughter

Ideals: Passionate, Philantrophist, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Druid 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs

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