Sun Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear pastel pants and tee shirts, and is pretty ugly. He has moderate length yellow fur. He has yellow eyes and a pastel hat with a violet feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
Jabbie Turen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a colorful flower in his blonde hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 80 pp. 1 Chain shirt.
Naal Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is portly but not overly obese. His hair is silver and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of western immigrants he idolized his father. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 30 pp.
Uraim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is cut jaggedly and amateurishly. He has gray eyes.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He also hits on women, regardless of circumstances.
History: Uraim was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: To be a Interpreter again; and wants his loneliness to end
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Has a crush, Job. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 44 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp.
Pelt Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Merchant does. He carries a battered trident and tarnished quarterstaff as well. He wears his cinnamon fur down. His copper eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Banker, but he was a colossal failure. He has drifted from career to career and currently works as a Merchant.
Motivation: Further expansion of business; and to be a banker again
Ideals: Fighting. Flaws: Greedy. Bonds: Job, Slave, Poor. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 4000 cp. Red garnet (70 gp). 1 Masterwork Common Melee.
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