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NPC Generator

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Advanced [show]


Crampernap Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His whole body is exceptionally muscular. His brown hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical. Bonds: Immigrant, Job, Slave. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Crampernap Garrick, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized opal on his left hand. His golden hair is drawn into a tight pony tail with a cross scrunchie. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Rich, Guardian. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Adam Clifton, Male Human Aristocrat 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 13 (+1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Goblin, Terran, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear black clothing when he does not wear armor. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Optimist. Flaws: Disease. Bonds: Military, Job, Enemies. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Gunter Marley, Male Human Ranger 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Azaki Amastacia, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Baker father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Disciplined, Gifted. Flaws: Disease, Addict. Bonds: Criminal record. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Azaki Amastacia, Male Elf Aristocrat 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Banded agate (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Trym Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His brown hair is lengthy. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic. Bonds: Attractive, Adventurer, Job. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Trym Brownrigg, Male Human Wizard 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs

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