Ahrim Honor, Male Tiefling [Permalink]
Personal [hide]
Description: 6'10" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He wears a small hat to cover his moderate length dark red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.
History: His father raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Flaws: Insane, Selfish. Bonds: Attractive, Nature, Criminal record. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 50 pp. Pink pearl (110 gp).
Immeral Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Shy, Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 10000 cp.
Tree In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his halberd, and a wedding ring on his left hand. His orange fur is lengthy. His eyes are yellow.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Insomniac. Bonds: In love, Attractive, Rich. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 40 pp.
Arjhan Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a blue poncho over his likewise colored trousers and shirt. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his painting dream.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Rich, Job. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1400 gp. Tiger eye turquoise (7 gp). Brown-green garnet (70 gp). Red garnet (70 gp). White pearl (70 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His eyes are likewise violet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Opinionated. Bonds: Military, Adventurer, Job, Has a crush. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
