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Conrad Alby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His brown hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Conrad hails from a village terrorized by giants. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Logical. Bonds: Adventurer, Enemies. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Alby, Male Human Adept 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Jade (100 gp).


Social Check DCs


Elaim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His hair is long and white with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: Elaim lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying sister.

Motivation: To reunite with his absent mother.

Ideals: Joker, Gifted. Bonds: Family, Attractive. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Elaim Trollbleeder, Male Dwarf Cleric 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 127 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 21 (+5)13 (+1) 14 (+2)12 (+1)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2000 gp. Sapphire pendant on gold chain (1300 gp). A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (180 gp).


Social Check DCs


Harbek Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He is wearing the road beaten gear of a warrior. His auburn hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Harbek was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Harbek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Enemies, Poor, Adventurer. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Harbek Daraln, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 17 (+3)7 (-2)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears his cinnamon fur down. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Aristocrat 10
Medium (5'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 150 pp.


Social Check DCs


Skamos Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Fisher does. His purple hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of giants

Bonds: Job, Attractive, Enemies, Military, Rich. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Skamos Charisma, Male Tiefling Rogue 15
Medium (6'1") Tiefling, Neutral Evil (CR 15)
Armor Class 11
Hit Points 76 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 3000 gp. Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (170 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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