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Cimer Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He is bristling with hidden weapons, mostly bastard swords and greatswords. His wide-brimmed hat is riddled with cuts and holes. His ears are large.

Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Cimer studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Guardian. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Cimer Divinity, Male Tiefling Barbarian 12
Medium (5'1") Tiefling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 104 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +6, Investigation +7
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +7

Possessions: 24000 sp. Silver chalice with lapis lazuli gems (90 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Morkral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with red pants. He is bristling with hidden weapons, mostly glaives and bastard swords. His hair is brown and very short. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Morkral lived on a farm with his mother, near the main road leading to a nearby town. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Shy. Bonds: Criminal record, Enemies, Family. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Morkral Steelfist, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)15 (+2) 11 (+0)9 (-1)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 50 pp.


Social Check DCs


Whurbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He keeps his golden hair in a pixie cut. He has a dull look in his green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with painting.

History: Born in the west his family was never financially stable. His family was turned out during the war. He and his family wandered west to less war torn lands. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated, Artistic. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Whurbin Gorunn, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 280 gp. 1 Darkwood Shield.


Social Check DCs


Kite Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his gray fur down. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Shy, Disease, Insomniac. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Kite Moon, Male Tabaxi Warlock 9
Medium (6'8") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)9 (-1) 14 (+2)19 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp.


Social Check DCs


Vanuath Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. He has a very tight haircut. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Vanuath grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Vanuath Hardy, Male Half-Elf Rogue 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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