Dain Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears a colorful flower in his red hair. He has gleaming, smiling blue eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Bonds: Attractive, Religious, Slave. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 40 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 700 gp. Onyx (60 gp). Obsidian (11 gp). Obsidian (11 gp). 1 Minor magic item.
Aelar Palomarez, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He wears light armors faded through time and improper care, and his gloved hand is found clutching a morningstar. He has a small bristly mustache and wavy auburn hair. His brown eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Aelar lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Ideals: Justice. Flaws: Secretive. Bonds: Family, Religious. Occupation: Fisher
Voice: French accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qualen Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is styled in orderly dreadlocks. His eyes are green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Philantrophist, Optimist. Bonds: Attractive. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.
Fibblestib Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a worn and beaten armor. His hair is chestnut, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Fibblestib has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 19 (+4) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Guy Mitchell, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is thinning but still full. His eyes are a pleasant green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist, Gifted, Fighting. Bonds: Rich, Religious. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 100 gp. 2 Tanglefoot bags.
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