Hunter Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His silver hair is lengthy. He has a dull look in his violet eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his mother was called into army service. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Military, Adventurer, Debt. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp.
Roger Palomarez, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is dressed in a clean brown cloak covering his clean studded leather, and sports empty pouches on his belt. He has moderate length white hair. His eyes are hazel.
Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.
History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent father
Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Poor, Family. Occupation: Actor
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 99 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 4000 gp. Banded agate (13 gp).
Scrag Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large tan jacket. His blonde hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He became a Shipwright soon after.
Motivation: To be a Mayor again; and nothing but the best is good enough for him
Ideals: Artistic, Gifted, Impeccable. Bonds: Adventurer, Job. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Blue sapphire (600 gp). Aquamarine (800 gp).
Lance Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and is renowned for his bright violet suits and hats. His left leg appears badly burned and disfigured. His tied-back hair is brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Lance lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has set out to sabotage the competition.
Motivation: Seeks redemption; and further expansion of business
Flaws: Insomniac. Bonds: Job, Family, Criminal record. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 6000 sp. Zircon (20 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pûgrish Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a grey tunic with black highlights, and long white pants that bunch up around his shoes. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy blonde hair. His face is scarred and worn.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Miller. He became a Miller soon after.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Job. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp.
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