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Advanced [show]


Bernard Blyth, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Healer. He has a slight overbite and is overall scrawny. He wears a colorful flower in his chestnut hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.

Motivation: He is greedy; and wants to raise his children well

Ideals: Optimist, Extrovert. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Bernard Blyth, Male Human Adept 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 16 (+3)14 (+2)
Skills History +3, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 3000 gp. Jade (60 gp). Peridot (30 gp). Banded agate (8 gp). Moss agate (8 gp). Red spinel (60 gp). Black star sapphire (1000 gp). Malachite (8 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Coombs, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long blonde hair is drawn into a two foot long braid. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dean Coombs, Male Human Commoner 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 130 gp.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports pastel clothing, slightly heavier than average wear. His brown hair is styled in orderly dreadlocks. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: Don was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Philantrophist, Persistence. Bonds: Nature, Religious. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Don Sheldon, Male Human Barbarian 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Frug Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a wizard, Frug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frug fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Frug Rofferton, Male Gnome Aristocrat 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Oloric Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is well dressed, constantly wearing a white suit, brown shirt, and red tie. Beneath his clothing is a huge mess of scar tissue. He wears his red hair down. His eyes are brown and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Oloric lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has since lost track of the people in his past.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his relatives are trying to arrange a marriage

Flaws: Insane. Bonds: Slave, Guardian, Criminal record, Family. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Oloric Torevir, Male Dwarf Wizard 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs

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