Kelter Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a yellow suit. He has done his best to style his chestnut hair to look like a famous performer. He has gray eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a pair of adventurers, Kelter grew up listening to his father's many stories. In his 17th year, his parents were killed by a drow raid, leaving Kelter alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Fighting. Flaws: Terse. Bonds: Nature, Adventurer, Enemies. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 30000 cp.
Solomon Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His brown unseeing eyes seem to look past you.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Adventurer, Poor, Family. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Uncommon Weapon.
Bundrigo Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears grey trousers with green and pastel striped suspenders. He wears various colorful collared shirts. He wears his auburn hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and to protect his home
Ideals: Philantrophist, Gifted, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Skûn Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case, and carries hand crossbows. His auburn hair is cut short with large spiked bangs in the front. He has a dull look in his green eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Sage, Skûn learned a great deal about his mother's area of expertise. Skûn was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skûn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 21 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 2200 gp. 1 Minor magic item.
Olunt Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of death on his torso. He is physically well-built. His hair is brown and curly. His eyes are brown and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.
History: When he was but 4 years old his parents immigrated from the south. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.
Motivation: To find somewhere to settle down; and to end his boredom
Flaws: Ugly, Mundane, Addict. Bonds: Immigrant, Rich. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
