Kipper Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, black shirt, and violet tie. His skin is fair and his fingers are delicate and long. He keeps his brown hair in a flapper bob. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the south. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small mountains village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Pacifist. Bonds: In love, Nature, Criminal record, Family. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30000 cp.
Eiravel Raethran, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He is bristling with hidden weapons, mostly shortspears and pickaxes. He has wavy red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: When he was but 4 years old his parents immigrated from the east. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Criminal record, Attractive, Mentor, Immigrant, Job. Occupation: Farmer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1900 gp. Carnelian (60 gp). Moss agate (5 gp). Bloodstone (60 gp). Peridot (60 gp). Moss agate (5 gp). Smoky quartz (60 gp). Rich purple corundum (1100 gp).
Smoking In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears skinny pants and wears a blue and white robe with the hood down and is in decent physical shape. He has moderate length beige fur. He tend to wears goggles to shield his eyes.
Personality: Smoking is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the north, but his parents moved at a very young age to the south. Smoking abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and further expansion of business
Flaws: Depressed, Impulsive. Bonds: Immigrant, Adventurer, Job. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Faran Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his crossbow. His auburn hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Bookbinder
Voice: Spanish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (160 gp).
Tethren Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green tunic with grey highlights, and long brown pants that bunch up around his shoes. His red hair is still thick. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Blacksmith, who enjoyed hunting, Tethren was taken on many hunting expeditions. Tethren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He would like to get married and retire; and to reunite with his old friends
Flaws: Insane, Secretive. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 144 (18d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
Possessions: 800 pp. Violet garnet (800 gp). Peridot (80 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Jade (120 gp). Star ruby (1400 gp). Black opal (1400 gp). Red garnet (120 gp). Star rose quartz (80 gp).
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