Lance Pickering, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. His hair is long and white with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His blue eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of a Bookbinder, who enjoyed hunting, Lance was taken on many hunting expeditions. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To unite with his brother; and a rival would like him out of the picture
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature, Family, Criminal record. Occupation: Server
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 160 gp.
Roondar Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. With a patchy silver beard and wild silver hair. His thin eyebrows rest above his beady blue eyes.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.
History: Roondar was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Map Maker job and began his own company from there.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp. 1 Darkwood Buckler.
Nutae Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. His red hair is cut short with large spiked bangs in the front. His amber unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a plains tribe. Nutae liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Disease, Cynical. Bonds: Nature. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Bulzo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes have a joyful gleam in them most of the time.
Personality: Bulzo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Bulzo studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Military. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 15
Hit Points 53 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 40 pp. Rock crystal (60 gp). Red spinel (50 gp). Lapis lazuli (4 gp). Sard (60 gp). Amber (50 gp). Azurite (4 gp). Emerald (1200 gp).
Cressel Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He carries with him a set of flails on his belt, each one with a opal on the hilt. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cressel took refuge in the large cave and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 9)
Armor Class 11
Hit Points 37 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 30 pp. Smoky quartz (70 gp). Rose (70 gp). Malachite (15 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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