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Advanced [show]


Adelard Walcott, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has shaved his head bald. He has green eyes and a brown hat with a grey feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Mortician, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Antagonistic, Secretive. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Adelard Walcott, Male Human Wizard 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 34000 sp. Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).


Social Check DCs


Pandjed Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, blue shirt, and green tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has dyed his greying rusty crest a little too much giving a sharp rusty color. This red eyed northerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants he idolized his mother. Pandjed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Passionate, Optimist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Spy

Voice: American accent

Attributes [hide]

Pandjed Hshhsstoroth, Male Dragonborn Fighter 10
Medium (6'6") Dragonborn, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Gerard Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. His white hair and beard is wavy and long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Navigator, Gerard learned a great deal about his mother's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To unite with his sister; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Sensitive. Bonds: Job, Family, Criminal record. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Gerard Hanali, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 15 (+2)10 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Goblin, Abyssal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Quick Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His fur, while still mostly yellow, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the west, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow

Ideals: Joker. Bonds: Attractive, Immigrant, Enemies. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Quick Of World, Male Tabaxi Adept 9
Medium (5'7") Tabaxi, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp.


Social Check DCs


Wobbles Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is bristling with hidden weapons, mostly bows and hammers. His hair, while still mostly blonde, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Wobbles was born with his mother's beautiful face. He moved out west to avoid the crime he committed. He has dedicated himself to building a better kind of golem.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Bonds: Criminal record, Adventurer, Attractive. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Wobbles Wildwander, Male Gnome Adept 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 19 (+4)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Aquamarine (600 gp). Rock crystal (30 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs

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