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NPC Generator

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Advanced [show]


Skûn Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat, and carries shields. His hair is golden, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skûn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Skûn Rutland, Male Half-Orc Warrior 11
Medium (6'5") Half-Orc, True Neutral (CR 11)
Armor Class 10
Hit Points 99 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 160 pp. Silver chalice with lapis lazuli gems (130 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His fur is brown, silky, and of moderate length. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Religious, Criminal record. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Shivering In the Wind, Male Tabaxi Sorcerer 9
Medium (6'6") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +7, Arcana +5
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 900 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs


Gimurt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a white handlebar mustache and slicked back white hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Gimurt is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the east to a Sailor, Gimurt learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Artistic. Flaws: Addict, Depressed. Bonds: Job, Mentor. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Gimurt Rumnaheim, Male Dwarf Expert 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: Silver pearl (70 gp). Amber (70 gp).


Social Check DCs


Ghûra Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a green feathered hat and green clothes. He wears a colorful flower in his red hair. His eyes are hazel and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Flaws: Addict, Insane. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Ghûra Hallewell, Male Half-Orc Monk 10
Medium (5'11") Half-Orc, Neutral Good (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)7 (-2) 9 (-1)13 (+1)
Skills Arcana +2, Performance +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1700 gp.


Social Check DCs


Purban Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He is portly but not overly obese. His red hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.

Personality: This man loves writing and to teach people writing more than just about anything. He is lazy and tries to find solutions quickly.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Lazy. Bonds: Job, Adventurer, Rich. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Purban Elderberry, Male Halfling Commoner 10
Small (3'2") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 46 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. Emerald (600 gp). Aquamarine (1000 gp). Banded agate (6 gp). Blue quartz (6 gp). Star rose quartz (30 gp).


Social Check DCs

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