Nithther Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He has a moderate pudge and is not very fit. His green crest, when down, is lengthy. His eyes are gold.
Personality: Nithther hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He plays an instrument quite well.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and many illithids want him driven away
Ideals: Artistic. Bonds: Criminal record, Family, Enemies. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 18)
Armor Class 14
Hit Points 46 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +6
Possessions: 13000 gp. Blue quartz (9 gp). Moonstone (70 gp). Citrine (70 gp). Banded agate (9 gp). Golden yellow topaz (1100 gp). Chalcedony (70 gp). Azurite (9 gp). Iolite (70 gp). Peridot (70 gp). Blue diamond (5000 gp). Deep blue spinel (1100 gp). Coral (100 gp). Black pearl (1100 gp). 1 Major magic item.
Zephan Despair, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair is thinning but still full. His red eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.
History: He got into the Navigator business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and to be a courier again
Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 160 pp. Fire opal pendant on a fine gold chain (1600 gp). Sapphire pendant on gold chain (500 gp). A necklace of small pink pearls (3000 gp).
Ortegar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long black hair kept up in a rat tail. He has green eyes and a tan hat with a blue feather.
Personality: Eccentric and domineering, Ortegar will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Ortegar was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Retire the richest man in the west; and his religion dominates his actions
Ideals: Extrovert, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Adventurer, Religious. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp. Deep green spinel (160 gp). Moonstone (50 gp).
Travok Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair has been sun bleached extensively. His thin eyebrows rest above his beady gray eyes.
Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Travok and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 9000 cp. Red garnet (120 gp). Deep green spinel (120 gp). Sard (20 gp).
Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Farmer does. He keeps his long orange fur kept up in a rat tail. This copper eyed easterner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Pelt has worked very hard to control his curse. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Job, Immigrant. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 92 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1500 gp. Jeweled gold crown (5000 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver comb with moonstones (400 gp). Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item.
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