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NPC Generator

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Advanced [show]


Alexandre Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean brown cloak covering his clean studded leather. His long blonde hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Flaws: Racist, Insomniac. Bonds: Adventurer, Military, Slave. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Alexandre Kelsey, Male Human Fighter 9
Medium (5'11") Human, Neutral Evil (CR 9)
Armor Class 9
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills History +5, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Anselm Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a brown poncho over his likewise colored trousers and shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Racist. Bonds: Family, Debt. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Anselm Hybrid, Male Half-Elf Bard 11
Medium (5'6") Half-Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a fancy tan suit. His clothes are grease stained in places. His chestnut hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Zephan was born on a far eastern desert where he grew up under the tutelage of his father, an expert Server. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Zephan Fealty, Male Tiefling Adept 4
Medium (5'1") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)18 (+4) 15 (+2)10 (+0)
Skills History +6, Intimidation +2
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Ignan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. Jade (90 gp). Tourmaline (90 gp). 1 Minor magic item.


Social Check DCs


Dorn Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Dorn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and regain custody of his son

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Family, Debt. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Dorn Snowdon, Male Half-Orc Cleric 6
Medium (5'5") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 8 (-1)17 (+3)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Chrysoberyl (110 gp). Blue star sapphire (500 gp). Smoky quartz (20 gp). Banded agate (8 gp).


Social Check DCs


Mordai Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a flapper bob. His eyes are gold and he is always smoking a pipe.

Personality: Mordai hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast mountains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many gnolls want him driven away; and he wants nothing more than to rejoin the army

Ideals: Artistic, Justice. Bonds: Attractive, Nature, Military. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Mordai Sharp, Male Tiefling Monk 7
Medium (6'8") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)19 (+4)
Skills Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. Jasper (50 gp). Brown-green garnet (130 gp). Aquamarine (200 gp).


Social Check DCs

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