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Advanced [show]


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His chestnut hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has built up a small fortune and can afford his own way.

Motivation: Dwarven compassion; and he is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Barendd Goldfinder, Male Dwarf Expert 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 11 (+0)8 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Sapply Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he uses money and sex appeal to get what he needs

Flaws: Depressed, Selfish, Disease. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Sapply Tarkelby, Male Gnome Rogue 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 100 sp.


Social Check DCs


Calcitro Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, green, dusty cloak. His auburn hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Miner and was forced into it by his family.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Family, Immigrant, Poor. Occupation: Miner

Voice: German accent

Attributes [hide]

Calcitro Copperkettle, Male Halfling Rogue 8
Small (2'11") Halfling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 63 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)16 (+3) 12 (+1)11 (+0)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Celestial, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Blue quartz (15 gp). Sard (20 gp).


Social Check DCs


William Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length black hair. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.

History: William was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic, Professionalism. Flaws: Disease. Bonds: Attractive, Family. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

William Kendal, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)18 (+4) 9 (-1)8 (-1)
Skills History +6
Senses Passive Perception 9
Languages Common, Goblin, Celestial, Auran, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 700 sp.


Social Check DCs


Jocelyn Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He is bristling with hidden weapons, mostly clubs and sais. His auburn hair is knotted and matted. His fierce hazel eyes like to dwell on things.

Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Jocelyn took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He loathes his own lifestyle; and seeks redemption

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Criminal record, Debt. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Jocelyn Beckwith, Male Human Rogue 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs

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