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NPC Generator

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Advanced [show]


Harbek Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His golden hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and revenge

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Harbek Bofdann, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zûgor Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His black hair is singed and shortened. His eyes are a pleasant gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Zûgor was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Passionate. Flaws: Ugly, PTSD, Fearful. Bonds: Criminal record, Job. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Zûgor Allerton, Male Half-Orc Cleric 7
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 600 gp.


Social Check DCs


Drogo Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears grey cloth garments or leather armor. His blonde hair is heavily combed to the left. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: He got into the Roofer business at a young age. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Job. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Drogo Simmons, Male Half-Elf Aristocrat 1
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 6000 cp.


Social Check DCs


Arumawann Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears tan trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His right hand appears badly burned and disfigured. He has moderate length chestnut hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. Arumawann abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Weaver

Voice: American accent

Attributes [hide]

Arumawann Pingun, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hadarai Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean blue cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He has moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane. Bonds: Slave, Adventurer, Rich. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hadarai Qualanthri, Male Elf Aristocrat 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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