Nuraval Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Navigator uniform and is in decent physical shape. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of drow once and for all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He wants revenge against drow.
Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Rich. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 105 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (8000 gp). Jeweled electrum ring (8000 gp). Gold dragon comb with red garnet eye (600 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a violet costume with the symbols of strength on his torso. With bright red hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the south. He worked as a nervous Sellsword and found it very stressful. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: Wants to open a new tavern; and to be a bellfounder again
Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Job, Poor. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 65 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 16000 sp. Blue quartz (9 gp). Rhodochrosite (9 gp). Jet (150 gp). Freshwater pearl (9 gp). Golden pearl (150 gp).
Himo Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black and very short. His eyes are likewise hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Assassin business at a young age. One day when Himo was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Himo was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.
Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister
Ideals: Joker. Flaws: PTSD, Insane. Bonds: Family, Job. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 9 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1100 gp. A delicate silver chain set with a tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with brown lining and desert motifs. With bright brown hair and a scraggly beard. His half smiles and violet eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born on a small isolated farm. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.
Motivation: To unite with his brother; and regain custody of his son
Bonds: Attractive, Guardian, Adventurer, Nature, Family. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 101 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 400 gp. Rich purple corundum (700 gp). Blue sapphire (700 gp). Rock crystal (60 gp). Star ruby (700 gp). Rhodochrosite (4 gp). Violet garnet (1200 gp). Amber (90 gp). Freshwater pearl (4 gp). Deep blue spinel (1200 gp). Malachite (4 gp).
Hunter Nash, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. With bright golden hair and a scraggly beard. His brown eyes peer out from beneath his top red hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying brother.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Deep blue spinel (1600 gp). Star ruby (1400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!