Thomas Marlowe, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He has no hair. He has violet eyes.
Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is content; and he seems to be bored by most things
Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Has a crush. Occupation: Layabout
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp. Silver comb with moonstones (200 gp).
Two Llamas Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a pastel collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His orange fur is long and unkept. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them
History: When he was but 3 years old his parents immigrated from the west. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 124 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 4000 gp. 1 Medium magic item.
Radomir Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. His skin is fair and his fingers are delicate and long. His hair, while still mostly red, has prominent grey streaks. He wears an eyepatch.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments
History: He was born in the north, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. 1 Hourglass.
Balam Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balam took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Optimist. Flaws: Shy, Secretive. Bonds: Attractive, Nature, Military. Occupation: Miner
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Onyx (70 gp). Sard (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Bernard Kent, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His white hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: Bernard wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.
History: He was born in the east, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He then took over the family business and is one of the better Cook for hire.
Motivation: Further expansion of business; and expand his business
Ideals: Disciplined, Artistic. Bonds: Attractive, Immigrant, Job. Occupation: Cook
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1500 gp. Violet garnet (1400 gp). Chrysoberyl (90 gp). Rose (40 gp). Chrysoberyl (90 gp). Jade (90 gp). Deep green spinel (90 gp). Rock crystal (40 gp). Eye agate (11 gp). Rock crystal (40 gp).
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