Windy Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black small hat and black clothes. His fur is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.
History: The child of a Locksmith, who enjoyed hunting, Windy was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Nature. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Fargas Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has styled his black hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Fargas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Blacksmith, but he got bored and became a Miller. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: He doesn't get along with people that don't share his tastes; and wants his loneliness to end
Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Rich, Job, Has a crush. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 16
Hit Points 92 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
Possessions: 2000 gp. Old masterpiece painting (2200 gp). A small bag of saffron. (80 gp). Sapphire pendant on gold chain (2500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Wobbles Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in pastel turtlenecks beneath a green coat with black slacks. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 50 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 20 (+5) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Art In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His fur is greying and his face has many wrinkles. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Art was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's since become an addict/alcoholic.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical. Flaws: Addict. Bonds: Attractive, Guardian, Criminal record. Occupation: Barrister
Voice: German accent
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Pikar Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair, when down, is lengthy. This green eyed southerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Pikar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a font of random trivia from the lore and stories he has discovered
History: Pikar was born in the south. At a young age he loved to build and create. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Fighting, Athletic, Impeccable, Logical, Persistence. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 10000 cp. Tourmaline (90 gp). Fire opal (1000 gp). Eye agate (11 gp). Aquamarine (800 gp).
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