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NPC Generator

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Advanced [show]


Rael Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his chestnut hair in a flapper bob. His ears are large.

Personality: Rael is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Rael Koehlanna, Male Elf Paladin 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Tiger eye turquoise (9 gp). 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Thrak Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and curly. His fierce green eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: He comes from a rich western family. In his 11th year, his parents were killed by a goblins raid, leaving Thrak alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Thrak and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Enemies. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Thrak Churchill, Male Half-Orc Warrior 8
Medium (6'8") Half-Orc, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Giant, Gnome, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Finely wrought small gold bracelet (50 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs


Pikar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. He has green eyes and a brown hat with a violet feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: Pikar hails from a village terrorized by gnolls. After coming to the age of reason, Pikar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur, Gifted. Flaws: Emotional. Bonds: Enemies. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Pikar Tealeaf, Male Halfling Expert 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp.


Social Check DCs


Smoking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in earthy colors with a white and green handkerchief worn on his right side. His black fur is heavily combed to the right. He has green eyes and a white hat with a green feather.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Smoking does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a island tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Shy, Depressed, PTSD. Bonds: Military, Nature. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Smoking Grass, Male Tabaxi Barbarian 16
Medium (5'0") Tabaxi, Neutral Good (CR 16)
Armor Class 14
Hit Points 164 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4

Possessions: 11000 gp. Large well-done wool tapestry (400 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (50 gp). Fire opal pendant on a fine gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (400 gp). Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Medium magic item.


Social Check DCs


Morgran Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright brown suits and hats. His red hair is knotted and matted. His blue eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Debt, Job. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Morgran Glanhig, Male Dwarf Druid 9
Medium (4'2") Dwarf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 64 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: Alexandrite (1400 gp). Aquamarine (1400 gp). Zircon (60 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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