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Advanced [show]


Wiggens Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. He keeps his black hair in a pixie cut. His eyes are likewise amber.

Personality: Wiggens is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Wiggens grew up listening to his father's many stories. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends

Ideals: Extrovert. Bonds: Attractive, Enemies, Adventurer, Slave. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Wiggens Daergel, Male Gnome Paladin 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 26000 sp. Eye agate (10 gp). Eye agate (10 gp). Violet garnet (900 gp). Chrysoprase (50 gp).


Social Check DCs


Fibblestib Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in black turtlenecks beneath a tan coat with green slacks. His auburn hair is thinning but still full. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. Fibblestib was born on a far northern desert where he grew up under the tutelage of his father, an expert Laborer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Gnomish compassion; and he is a bit of a kleptomaniac

Ideals: Joker, Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Fibblestib Cobblelob, Male Gnome Druid 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: Just what you see.


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has styled his beige fur well, parting it to the left. He has yellow eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, River grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Adventurer, In love. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

River Candle, Male Tabaxi Aristocrat 6
Medium (6'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Naal Withrethin, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. His long white hair is drawn into a two foot long braid. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: Naal was born the youngest of three triplets. His mother was a soldier and died while he was still young. Naal was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Guardian, Family, Military. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Naal Withrethin, Male Elf Ranger 5
Medium (5'1") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Karash Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports black clothing, slightly heavier than average wear. His hair is brown and very short. His green unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Karash lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Family, Job. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Karash Van Es, Male Half-Orc Druid 6
Medium (6'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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