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NPC Generator

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Advanced [show]


Balimaar Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black tunic with tan highlights, and long blue pants that bunch up around his shoes. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his sister

Ideals: Impeccable, Fighting, Optimist. Bonds: Nature, Criminal record, Family. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Balimaar Andreantti, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin, Gnoll, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. 1 Alchemist’s fire. 4 Smokesticks. 3 Antitoxin. 4 Smokesticks.


Social Check DCs


Anthony Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of axes on his belt, each one with a emerald on the hilt. He wears his silver hair up. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Has a crush, Job. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Anthony Yeardley, Male Human Bard 2
Medium (5'11") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 16 (+3)10 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 280 gp.


Social Check DCs


Tûkâ Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His blonde hair is cut short. He has violet eyes and a brown hat with a black feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends

Flaws: Ugly. Bonds: Rich, In love, Criminal record, Adventurer, Debt. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Tûkâ Sutton, Male Half-Orc Cleric 11
Medium (6'1") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A necklace of small pink pearls (3000 gp). Old masterpiece painting (1700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He is physically well-built. His auburn hair is unkempt and raggedy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south. Dabbledob was born on a far southern plains where he grew up under the tutelage of his father, an expert Carpenter. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Dabbledob Lingenhall, Male Gnome Cleric 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 18 (+4)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 2700 sp. Gold and topaz bottle stopper cork (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bulzo Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his left hand. With bright golden hair and a scraggly beard. His ears are large.

Personality: Bulzo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: Bulzo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Scribe again; and wishes to resurrect an old love

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, In love. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Bulzo Wildheart, Male Halfling Commoner 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 16 (+3)12 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Auran, Undercommon, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 80 pp. Aquamarine (300 gp). 2 Alchemist’s fire. 7 Acid flasks. 2 Holy water.


Social Check DCs

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