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NPC Generator

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Advanced [show]


Aldous Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears just a grey suit. He keeps his brown hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Aldous Caphaxath, Male Half-Elf Warlock 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 900 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ar-Beka Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a grey broad hat and grey clothes. His hair is silver and very short. His eyes are likewise violet.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: Ar-Beka was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A rival would like him out of the picture; and he desires power and/or immortality

Ideals: Artistic. Flaws: Insane. Bonds: Poor, Adventurer, Criminal record. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Ar-Beka Shipley, Male Half-Orc Druid 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp.


Social Check DCs


Orryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and has the majority of his body covered in plate. His left leg appears badly burned and disfigured. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Orryn was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Gardener soon after.

Motivation: Further expansion of business; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Joker. Bonds: Job, Attractive. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Orryn Miggledy, Male Gnome Rogue 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp.


Social Check DCs


Thamior Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He is physically well-built. He sports a long blonde beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting, Artistic, Logical. Bonds: Rich. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Thamior Rothenel, Male Elf Adept 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 13
Languages Common, Elven, Druidic, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Don Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He is portly but not overly obese. His hair is short and black. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: Wants his loneliness to end; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Don Eastoft, Male Human Cleric 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. Large well-done wool tapestry (300 gp). 1 Banded mail.


Social Check DCs

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