Mordai Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown costume with the symbols of magic on his torso. His purple hair is lengthy and is close to two feet long. He is baby faced.
Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.
History: The child of a Masseuse, who enjoyed hunting, Mordai was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's attracted to the PC.
Flaws: Ugly, Insane, PTSD. Bonds: Has a crush, Nature. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 72 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 60 pp.
Beloril Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean brown cloak covering his clean studded leather. His moppish golden hair is in a traditional bowl cut. His eyes are amber and catlike.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not trust anyone and sleeps with one eye open.
History: He was born in the east, but his parents moved at a very young age to the west. He has had some formal painting training, and achieved minor success. He has achieved small success as a Junk Dealer.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother
Ideals: Artistic. Flaws: Insomniac. Bonds: Immigrant, Job, Family. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Fragrant Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His yellow fur is unkempt and raggedy. His eyes, though not visible through his cowl, are blue.
Personality: He will rave to anyone who will listen. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 100 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: Chalcedony (70 gp). Rhodochrosite (9 gp). Fiery yellow corundum (1600 gp). Sard (70 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.
Lone Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Mason, and carries rapiers. He has no fur. His yellow eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Adventurer, Nature, Slave. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 61 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 9000 sp. Black pearl (300 gp).
Mindartis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: Mindartis wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born at the edge of vast desert. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and a deep hatred of brigands
Ideals: Disciplined. Bonds: Enemies, Nature, Religious, Job. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Deep green spinel (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
