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NPC Generator

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Advanced [show]


Richard Law, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears silk and lounges about seductively. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Richard hails from a village terrorized by orcs. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by orcs. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Terse. Bonds: Attractive, Enemies, Family. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Richard Law, Male Human Wizard 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 17 (+3)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Whurbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears his golden hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Whurbin grew up listening to his mother's many stories. His childhood dream was to be a Adventurer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he wants to meet his childhood hero

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Adventurer, Job. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Whurbin Rumnaheim, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Gale Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His orange fur is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Gale never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: In love, Immigrant. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Gale Of Ale, Male Tabaxi Bard 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 4 Smokesticks.


Social Check DCs


Fibblestib Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His eyes are hazel and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Adventurer, but he was a colossal failure. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Fibblestib Dunben, Male Gnome Warlock 13
Small (3'8") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 71 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333311

Possessions: 3000 gp. Citrine (80 gp). Moss agate (7 gp). Moss agate (7 gp). Black pearl (1500 gp). Citrine (80 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). White pearl (140 gp). Black pearl (1500 gp). Sardonyx (80 gp). Sardonyx (80 gp). 1 Medium magic item.


Social Check DCs


Zaffrab Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is black and very short. He has blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Performer, but he was a colossal failure. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting, Professionalism, Justice. Flaws: Disease. Bonds: Job. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Zaffrab Pingun, Male Gnome Ranger 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork manacles.


Social Check DCs

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