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Henry Churchill, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by beers. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Addict, Insane. Bonds: Military, Poor. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Henry Churchill, Male Human Aristocrat 7
Medium (5'11") Human, Neutral Evil (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6

Possessions: 4000 sp. Violet garnet (1400 gp). Eye agate (4 gp). Deep blue spinel (1400 gp). Silver pearl (120 gp).


Social Check DCs


Watson Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. Watson was born on a far eastern island where he grew up under the tutelage of his mother, an expert Layabout. Days after completing his studies, news broke out that his hometown was attacked by goblins. Watson was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly. Bonds: Enemies, Has a crush, Mentor, Immigrant. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Watson Glenfellow, Male Halfling Ranger 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp.


Social Check DCs


Nelkin Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. His blonde hair is matted, messy, and big. His green eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Nelkin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nelkin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Greedy. Bonds: Adventurer, Military, Criminal record. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Nelkin Goodearth, Male Halfling Aristocrat 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)18 (+4) 11 (+0)16 (+3)
Skills Investigation +7, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Undercommon, Abyssal, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûgog Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. He wears a colorful flower in his chestnut hair. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Tûgog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Half-Orc people; and to find somewhere to settle down

Ideals: Joker. Flaws: Hedonist, Mundane, Racist. Bonds: Attractive. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Tûgog Langdon, Male Half-Orc Warlock 3
Medium (5'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp.


Social Check DCs


Tarhun Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his white crest down. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Junk Dealer, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Job, Poor, Adventurer. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Tarhun Daardendrian, Male Dragonborn Wizard 6
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 500 gp. Black opal (1300 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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