Hunter Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He is bristling with hidden weapons, mostly kukris and daggers. His chestnut hair is lengthy and is close to two feet long. His half smiles and brown eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He's since become an addict/alcoholic.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Flaws: Addict. Bonds: Criminal record, Attractive, Slave. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Hupe Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear black clothing when he does not wear armor. His silver hair is slicked back into a classic pompadour. His amber eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hupe took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Someone believes him a fraud; and a deep hatred of dire rats
Ideals: Optimist, Gifted. Bonds: Slave, Criminal record, Enemies. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
Possessions: 500 gp. Golden yellow topaz (1200 gp).
Bundrigo Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting, Joker. Bonds: Attractive, Family. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 12)
Armor Class 14
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 400 pp. Brown-green garnet (80 gp). Coral (80 gp). Alexandrite (1400 gp). Smoky quartz (60 gp). Golden pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishgha Riley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +7 / 1d4+5, Ranged +5 / 1d4+3, Grapple +5
Possessions: 60 gp. 1 Smokesticks.
Gorgûm Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He keeps his golden hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. As long as the job gets done he does not care how it got done.
History: Born in the north to a Miller, Gorgûm learned a great deal about his father's area of expertise. His childhood dream was to be a Seamstress, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He'd like to take his coworkers down a peg; and wants a kiss
Ideals: Athletic, Professionalism. Bonds: Attractive, Has a crush, Job. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 300 gp. Tiger eye turquoise (4 gp). Black pearl (600 gp). Zircon (30 gp).
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