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NPC Generator

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Advanced [show]


Pushkrimp Law, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a brown suit. His hair is black and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Bounty Hunter in town.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted martial powers by his dying brother.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and further expansion of business

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Military. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Pushkrimp Law, Male Half-Orc Fighter 11
Medium (5'6") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 89 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 1500 gp. Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. With bright blonde hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Kildrak and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Kildrak Brawnanvil, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)16 (+3) 18 (+4)11 (+0)
Skills Nature +5, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 50 gp.


Social Check DCs


Arumawann Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet coat over a red low-cut shirt, and a top hat upon his head. He has styled his white hair well, parting it to the right. His hazel eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Arumawann was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends.

Ideals: Fighting. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Arumawann Wildwander, Male Gnome Aristocrat 14
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 90 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +8, Religion +7
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 6000 gp. Embroidered and bejeweled glove (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He is portly but not overly obese. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant gold.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ekemon lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Family, Adventurer, Criminal record. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Ekemon Violence, Male Tiefling Warlock 4
Medium (5'1") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 11 (+0)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 19000 sp. Golden pearl (60 gp). Coral (60 gp). Tourmaline (60 gp). Golden pearl (60 gp). 1 Darkwood Shield. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Geoffrey Leighton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His auburn hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and many dire rats want him driven away

Flaws: Antagonistic, Selfish. Bonds: Mentor, Job, Enemies. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Geoffrey Leighton, Male Human Fighter 11
Medium (6'5") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Nature +6, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: Silver ewer (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs

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