Nicor Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his dark red hair. His gold eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.
Motivation: Sabotage a competitor.
Bonds: Rich, Attractive, Guardian, Criminal record, Adventurer, Job. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Orc, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).
Halander Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tight fitting violet shirt and pants. His blonde hair is lengthy and is close to two feet long. His eyes are likewise hazel.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Halander took refuge in the old dungeon and found the beat up rapier and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of illithids.
Flaws: Disease, Insomniac. Bonds: Poor, Nature, Enemies. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Violet garnet (900 gp).
Traki Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in black turtlenecks beneath a violet coat with grey slacks. His hair is auburn and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Ugly, Secretive, Fearful, Racist. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp.
Cloud Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. He keeps his long orange fur kept up in a rat tail. His yellow unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Flaws: Disease, Selfish. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fletcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A silver and pearl hairclip (80 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlis Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered white stockings. His skin is fair and his fingers are delicate and long. His feathered hat is riddled with cuts and holes. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Lamlis was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He loathes his own lifestyle.
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 1 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 14000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
