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NPC Generator

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Advanced [show]


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He is a very good compulsive liar and kleptomaniac.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Morkral and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Guardian, Criminal record, Rich. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Morkral Orcfoe, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)11 (+0) 11 (+0)8 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Theodoric Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy tan pantaloons and a brown scarf. He is an epitome of beauty. His auburn hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush

Flaws: Impulsive. Bonds: Attractive, Has a crush, Adventurer, Slave. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Theodoric Eathalena, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 14 (+2)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. Brown-green garnet (90 gp).


Social Check DCs


Berrian Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His brown hair is lengthy. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Religious. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Berrian Ofandrus, Male Elf Ranger 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 17 (+3)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Richard Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Shepherd. He has a long brown beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Richard hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He has taken up work as a Shepherd and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He has a crush on the local Sage; and many illithids want him driven away

Flaws: Shy, PTSD. Bonds: Job, Enemies, Has a crush. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Richard Hallewell, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1800 sp.


Social Check DCs


Anselm Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His skin is fair and his fingers are delicate and long. His red hair is smooth and relatively long. His violet unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to meet his childhood hero; and seeks redemption

Ideals: Professionalism. Flaws: Disease, Selfish. Bonds: Family, Criminal record, Adventurer. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Anselm Aloro, Male Half-Elf Fighter 3
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp.


Social Check DCs

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