Ralf Clifford, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Mortician uniform. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Mortician and found it very stressful. He inherited the family business which he has now maintained for 3 years.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. 1 Breastplate.
Aramil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male usually wears his blue robe and has his axe always slung over his shoulder. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Aramil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Entrepeneur. Flaws: Depressed, Fearful. Bonds: Family, Military. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp.
Nalral Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man usually wears his black robe and has his club always slung over his shoulder. He is muscular with a powerful set of arms. His hair is white and curly. His green eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and he is a bit of a kleptomaniac
Ideals: Passionate, Artistic. Bonds: Family, Job, Criminal record. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 53 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Brass mug with jade inlays (500 gp).
Gormogord Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan small hat and tan clothes. His black hair is styled in orderly dreadlocks. His hazel unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Energy wise he seems alert and responsive.
History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Butcher father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Armorer
Voice: Australian accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
Thomas Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish golden hair is in a traditional bowl cut. He has a dull look in his violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!