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NPC Generator

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Advanced [show]


Geoffrey Dryden, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears white leather gloves, a white jacket, and tight pants. His black hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Geoffrey Dryden, Male Human Commoner 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Mord Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey tunic with red highlights, and long violet pants that bunch up around his shoes. His silver hair is still thick. He has gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. After a long history of fighting, Mord and his spouse have recently divorced.

Motivation: Wants his loneliness to end; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Nature, Has a crush. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Mord Northcott, Male Half-Orc Adept 2
Medium (5'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. Lapis lazuli (9 gp). Blue star sapphire (600 gp). Black opal (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Hugh Yorke, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Slave, Religious. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Hugh Yorke, Male Human Bard 2
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 pp.


Social Check DCs


Naal Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural elven artifacts is his passion

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Adventurer, In love. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Naal Qualanthri, Male Elf Commoner 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Carrie Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is heavily combed to the left. His amber unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Flaws: Disease, Shy. Bonds: Poor, In love. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Carrie Dalanthan, Male Elf Expert 13
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 46 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Terran
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +5

Possessions: 4000 gp. Onyx (70 gp). Rose (70 gp). Violet garnet (900 gp). Amethyst (60 gp). Tourmaline (60 gp). Azurite (14 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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