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Advanced [show]


Diggory Marston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Sellsword and is in decent physical shape. He sports a flattop hair cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of gnolls once and for all.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Revenge.

Flaws: Terse. Bonds: Job, Enemies, Mentor, Immigrant. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Diggory Marston, Male Human Aristocrat 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Spring Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is short and beige. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Athletic, Impeccable. Bonds: Family, Criminal record. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Spring Wing, Male Tabaxi Monk 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Undercommon, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Ur-Lisak Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: The child of northern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Ur-Lisak was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants nothing more than to rejoin the army

Ideals: Joker, Persistence. Bonds: Immigrant, Military, Enemies. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Ur-Lisak Garrick, Male Half-Orc Commoner 2
Medium (6'7") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Naeris Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy black suit. His golden hair and beard is wavy and long. He has several tiny aquamarine earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. By chance he met his brother recently and the two have been together since.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Shy. Bonds: Attractive, Rich, Family, Criminal record. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Naeris Withrethin, Male Elf Barbarian 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He wears his yellow fur down. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Cask would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Attractive, Military, Rich, Adventurer. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cask In Woods, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 700 gp.


Social Check DCs

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