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NPC Generator

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Advanced [show]


Mindartis Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he prefers to wear red pants and tee shirts. His silver hair is thinning but still full. He has gleaming, smiling hazel eyes.

Personality: Mindartis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: When he was but 3 years old his parents immigrated from the east. He worked as a nervous Priest and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and a deep hatred of drow

Ideals: Impeccable. Flaws: Lazy. Bonds: Immigrant, Job, Enemies. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Mindartis Fasharash, Male Half-Elf Monk 4
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely green suit with black socks and a vest with buckled shoes. He has a golden handlebar mustache and slicked back golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

William Hackney, Male Human Commoner 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Tod Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his golden hair in a flapper bob. His eyes are amber.

Personality: Aggressive, abrasive, and angry, Tod embodies much of what other species detest in the Halflings. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Halfling compassion; and to end his boredom

Ideals: Philantrophist. Flaws: Antagonistic, Mundane, Shy, Racist. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Tod Underbough, Male Halfling Paladin 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp.


Social Check DCs


Kyle Dryden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky tan painted plate armor. He has a white handlebar mustache and slicked back white hair. His eyes are likewise violet.

Personality: He dislikes all the random violence that takes place in the south. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and a strong sense of loyalty to human people

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Kyle Dryden, Male Human Expert 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Reynard Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and silver. He wears a mask on his face.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and half-elven compassion

Ideals: Logical. Flaws: Ugly, Insane, Racist. Bonds: Mentor. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Reynard Azzo, Male Half-Elf Ranger 7
Medium (5'9") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 70 pp. Silver comb with moonstones (400 gp). Solid gold idol (400 gp).


Social Check DCs

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