Eberdeb Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'8" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. He wears his red hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by orcs. Eberdeb was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 10)
Armor Class 15
Hit Points 59 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 1400 gp. Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (600 gp). Embroidered and bejeweled glove (4000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Solid gold idol (200 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Watson Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His violet eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Watson studied abroad. He moved from fad to fad and when he turned 15 he discovered writing. He was granted druidic powers by his dying brother.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Artistic, Gifted. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Azurite (12 gp).
Whurbin Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'2" and does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Whurbin embodies much of what other species detest in the Dwarves. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He has worked as a Farmer like his father before him.
Motivation: A deep hatred of gnolls; and balancing his hectic life and new farmer responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Job, Enemies. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 59 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Sapphire pendant on gold chain (1900 gp). Fire opal pendant on a fine gold chain (700 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (5000 gp).
Zook Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, tan, dusty cloak. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.
History: He was born at the edge of vast forest. After coming to the age of reason, Zook took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Opinionated, Gifted. Bonds: Adventurer, Nature, Has a crush. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 19 (+4) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 13000 sp. Deep blue spinel (1100 gp). Moonstone (60 gp). 1 Minor magic item.
Quarion Nailo, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in black turtlenecks beneath a blue coat with white slacks, and is pretty ugly. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Beggar. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Flaws: Ugly, Fearful. Bonds: Job, Rich, Religious. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp.
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